Crazy Weed:
* damage: skillratio += 500 + 100 * skill_lv;
* hits: 3000:4000:4000:5000:5000:6000:6000:7000:7000:8000
* destroy non-ranger traps
* item requirements.
the level of the skill you can 'reproduce' is based on the level of Reproduce.
Thorn Trap:
* can be placed on foot
* fixed damage 100+200*skill lvl+player int
* causes boss to teleport
* keep bleeding after teleport
* fire attacks destroy it.
Judex has 3 hits.
Fixed Sacrement, Clearance, Deep sleep affect GTB users.
Storm blast knocks back 10 cells
Domestic fire needs fire bottle.
Fixed fire expansion requires all the 5 items instead of 1 for each level.
Fixed new skill copy issue:
* WL_CHAINLIGHTNING
* GN_CRAZYWEED
* GN_HELLS_PLANT
* WM_SEVERE_RAINSTORM
* WM_REVERBERATION
Fixed FlameLauncher
* 3x5 aera in path
* casting uninterreptable
Fixed Arms Cannon's casttime/delay
Storm Blast takes weapon element
Comet is Neutral Element
Fixed BloodSucker
* fixed damage
* not showing animation every hit
* autocast
Fixed hell's inferno damage element
Magic Mushroom nolonger kills you.
Fixed the list of skills that magic mushroom would cast
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